Rust:Updates/1.0.7
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Features
- Boomboxes can now be controlled via RF.
- Connect an RF Receiver's output to a Boombox, and another Boombox's Audio Output to an RF Broadcaster's input.
- Any changes made to the broadcasting Boomboxes settings will apply to any Boomboxes with an RF Receiver on the same frequency. This includes Radio Stations, Cassettes, and play/stop state.
- Wolves are now limited to a max of 3 allies.
- Improved item spoilage calculations when attempting to stack items.
- You can now stack items with vastly different spoilage times, and their times will be combined together in relation to their stack size.
- Re-added backpack overflow and improved usability.
- Inventory related Game Tips now on top of the inventory.
- You can now join while the server is still starting up
- This reduces downtime after restarts and wipes.
- You will remain in the loading screen until it's done.
- Reduced map size from 3500 to 3000.
- This has been made in an attempt to see more player interact with the few players that we get.
- We have forced Rail Ring, Road Ring, and Launch Site to generate to keep monument variety.
- Added elephants (just kidding :3)
Removals
- Item skins, building skins, and other DLC items have been removed to comply with changes to Facepunch's Community Server and Hosting Guidelines.
- We plan to allow the usage of community skins soon.
Fixes
- Fixed Operator name prefixes not showing in chat.
- Fixed Operator name prefixes showing twice in connection messages.
- Fixed results of consuming items not being overflowed into a backpack.
- Fixed deployables being picked up by Hammer not being overflowed into a backpack.
- Fixed item ownership showing an empty player name.
- Fixed minor server performance issues.